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Blood Magic vs Thaumcraft

Blood Magicby WayofTimeThaumcraftby Azanor

Blood Magic and Thaumcraft both sit in Magic, and players weigh them against each other. Both can sit in the same profile as long as the loader and the version line up. Blood Magic runs on Forge and NeoForge, Thaumcraft on Forge. Blood Magic covers 16 game versions here, Thaumcraft 5.

Blood Magic lists 5 features, Thaumcraft lists 5. Neither mod replaces the other one for one, they overlap and then part ways. Neither of the two needs a library. Advanced against advanced: that is how hard each one is to pick up.

Blood Magic and Thaumcraft side by side
 Blood MagicThaumcraft
CategoryMagicMagic
MakerWayofTimeAzanor
LoadersForge, NeoForgeForge
Game versions16 (1.7.2 to 1.20.1)5 (1.7.10 to 1.12.2)
Needs beside itnothingnothing
Sidesclient and serverclient and server
Leveladvancedadvanced
Listed features55

Where they differ

Blood Magic
Forge and NeoForge · 1.7.2 to 1.20.1 · advanced
Thaumcraft
Forge · 1.7.10 to 1.12.2 · advanced
Versions with both
4, 1.7.10 to 1.12.2
Needs beside it
Blood Magic: nothing · Thaumcraft: nothing

Frequently asked questions

  1. Is Blood Magic plus Thaumcraft a problem?

    Yes, on the 4 game versions that carry both, and only when the loader matches for each. 1.12.2 is the newest of those. They overlap in what they do, so expect two ways to reach the same result.

  2. Which one asks less of me, Blood Magic or Thaumcraft?

    Both are rated advanced here, so the difference is in what they add, not in the climb.

  3. Which loaders do they cover?

    Blood Magic builds for Forge and NeoForge and Thaumcraft for Forge. Only one of them covers NeoForge. A jar is built per loader, so the profile you start decides what you can use.