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Ars Nouveau vs Electroblob's Wizardry

Ars Nouveauby baileyhollElectroblob's Wizardryby Electroblob

Ars Nouveau and Electroblob's Wizardry both sit in Magic, and players weigh them against each other. Both can sit in the same profile as long as the loader and the version line up. No single game version here carries both. Baileyholl builds one, Electroblob the other.

Ars Nouveau lists 5 features, Electroblob's Wizardry lists 5. Neither mod replaces the other one for one, they overlap and then part ways. Ars Nouveau can be downloaded straight from here. Ars Nouveau needs geckolib and patchouli, Electroblob's Wizardry needs nothing beside it.

Ars Nouveau and Electroblob's Wizardry side by side
 Ars NouveauElectroblob's Wizardry
CategoryMagicMagic
MakerbaileyhollElectroblob
LoadersForge, NeoForgeForge
Game versions7 (1.18.2 to 1.21.1)4 (1.7.10 to 1.12.2)
Needs beside itgeckolib, patchoulinothing
Sidesclient and serverclient and server
Levelintermediatebeginner
Listed features55

Where they differ

Ars Nouveau
Forge and NeoForge · 1.18.2 to 1.21.1 · intermediate
Electroblob's Wizardry
Forge · 1.7.10 to 1.12.2 · beginner
Versions with both
none here
Needs beside it
Ars Nouveau: geckolib and patchouli · Electroblob's Wizardry: nothing

Frequently asked questions

  1. Can I run Ars Nouveau and Electroblob's Wizardry together?

    Not on one profile, because no game version here has a build of both. Each one has its own range: Ars Nouveau 1.18.2 to 1.21.1, Electroblob's Wizardry 1.7.10 to 1.12.2.

  2. Which of the two is lighter to start with?

    Electroblob's Wizardry is rated the lighter of the two. Electroblob's Wizardry also needs fewer files beside it.

  3. Is one of them on more loaders?

    Ars Nouveau builds for Forge and NeoForge and Electroblob's Wizardry for Forge. Only one of them covers NeoForge. A jar is built per loader, so the profile you start decides what you can use.