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Controlling

by Jaredlll08

Adds a search bar and conflict detection to the keybinding settings screen, essential for modpacks with many keybinds.

Category
Utility
Complexity
Beginner-Friendly
Downloads
100M
Sides
Client

Overview

Controlling is a utility mod created by Jaredlll08. Adds a search bar and conflict detection to the keybinding settings screen, essential for modpacks with many keybinds. As a utility mod it concentrates on quality-of-life and convenience, and it has been downloaded around 100 million times, which puts it among the options players reach for in this space.

Controlling is built for anyone running enough mods to make the vanilla controls menu unmanageable. It adds a search box to the key-bindings screen and highlights conflicting keys, turning a wall of controls into something navigable. It is approachable enough to drop into a world and use right away, with little setup required.

The mod is available for Forge, Fabric, and NeoForge, so it fits a range of modpacks and launchers. It currently supports Minecraft 1.20.1 and 1.21.1, spanning the 1.20.1 to 1.21.1 releases. It is a client-side mod, which means you can add it to your own game for personal benefit even when the server you join does not run it.

Mod Loaders

Minecraft Versions

1.20.11.21.1

Key Features

Controlling brings a focused set of features to the table. Highlights include keybind search functionality, plus conflict detection and highlighting, with the full list below.

Tags

#keybinds#controls#settings#conflicts

How to install Controlling

Controlling supports Forge, Fabric, and NeoForge; pick one loader (you cannot mix them) and install it for your chosen Minecraft version. It is built for Minecraft 1.20.1 and 1.21.1, so make sure your profile uses one of those versions.

  1. 1Choose and install one mod loader from Forge, Fabric, and NeoForge for a Minecraft version this mod supports (1.20.1 and 1.21.1).
  2. 2Check the download page for any required libraries. Controlling lists no hard dependencies here, but it is always worth confirming for your exact version.
  3. 3Drop the Controlling .jar file into your instance's mods folder. On a server, place it in the server's mods folder instead, and each player who wants it adds it to their own client.
  4. 4Launch the game with that loader profile and confirm Controlling appears in the in-game mods list; if it does not load, re-check the loader, the Minecraft version, and any library requirements.

Supported Minecraft versions: 1.20.1 and 1.21.1. Always download the build that matches your version exactly, as mod files are version-specific.

See our full mod install guide

Compatibility & alternatives

Because it ships for both Fabric and Forge-family loaders, it slots into most popular modpacks regardless of which side they are built on.

Controlling has a modest footprint for what it adds and is widely used in modpacks without notable performance concerns.

If you are comparing options, similar mods include Configured and Catalogue. They cover comparable ground, so the right choice usually comes down to your loader, version, and the rest of your pack.

Frequently asked questions

What does the Controlling mod do?

Adds a search bar and conflict detection to the keybinding settings screen, essential for modpacks with many keybinds. It is a utility mod by Jaredlll08, aimed at anyone running enough mods to make the vanilla controls menu unmanageable.

Is Controlling Forge or Fabric?

Controlling supports Forge, Fabric, and NeoForge. You only install it on one of these loaders, never several at once, so choose the one your pack uses.

What Minecraft versions does Controlling support?

Controlling supports Minecraft 1.20.1 and 1.21.1. Be sure to download the file built for your specific version, since mod jars are not interchangeable across versions.

Does Controlling need any dependencies?

No, Controlling lists no required mod dependencies here, so it works as a standalone install. It is still wise to confirm on the download page for your exact version.

Can I use Controlling on a multiplayer server?

Yes. Controlling is client-side, so you can run it yourself on any server, even one that does not have the mod, since it does not require server support.

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